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Post by Frouste on Dec 4, 2006 15:17:40 GMT -5
I would suggest that instead of players having to run around scavenging for more weapons, that we give them a INF shotgun, UT sniper rifle, an INF smg and an INF grenade launcher
INF shotgun: if u know the binds to use all of its functions, this weapon CAN peirce a close and medium range weapon
INF smg: 1.) semi fire: best for making accurate shots, this is not suggested for any target that can snipe you, but is best against shooting skaarj (blades on arms) at long range 2.) burst fire: best for mid range and conserving ammo in case you get triggerhappy and fire at nothing 3.) automatic fire: the all around mode, and your best friend in close quarters (note: in an INF made game, M16 and MP5 (INF smg) kick up when fired)
INF grenade launcher: acts like a longer range flak cannon, better aim carefully for a satisfying explosion
UT sniper rifle: what else can you say, it's a long range weapon
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Post by Shivaxi on Dec 5, 2006 9:31:28 GMT -5
The INF Shotgun takes to damn long to reload...so no to that...the grenade launxcher is to powerfull...besides u alreasdy start out with grenades...the INF smg i can't remember what that is atm....and the UT sniper rifle isn't a good gun to start out with So far u start out with the Pistol gun from INF...some grenades...and the dispersion pistol...i think thats enough to start out on...cause there's always a better wepon around every corner
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Post by Frouste on Dec 13, 2006 10:28:59 GMT -5
.... then adding a UT ASMD is out of the question, right?
Oh, and your server is down
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Post by Shivaxi on Dec 13, 2006 15:25:52 GMT -5
ya...my server isn't 24/7 yet
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Post by Frouste on Dec 13, 2006 17:32:15 GMT -5
ugh... I'm bored and I wanna play unreal on your server, so may you PLEASE put your server up?
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Post by Shivaxi on Dec 14, 2006 15:34:54 GMT -5
I'll call my dad and see if he can turn my comp on...lol
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